BUILDING AN OPEN METAVERSE
FOR ACADEMIA AND RESEARCH
xR Environment
Building a Metaverse for Research
We are creating the open ‘metaverse’ for education and research communities. We call it the CyberArchWarehouse. It is an immersive collaborative environment running inside Unreal Engine 5 allowing archaeologists, researchers and students to come together, analyze and study digitized assets from archaeological artifacts to fully simulated digital twins of natural and manmade structures. The goal of this project is to create this platform and support an online community around it that integrates all these tools together for academic study and research. As a new avenue of digital exploration we hope to attract a diverse range of people that are driven to enter the Metaverse primarily out of a curiosity and desire to learn and study the rare and amazing digital assets representing many fields of research and academia. Besides developing new xR interactive tools and experiences ourselves, we see this as an opportunity to create a platform in which modular code (C++/Blueprints) can be injected within a running pre-packaged game allowing the community to contribute to its growth as a research, analysis, and visualization platform.
xR Environment
Digital Asset Repository
Collaborate as MetaHuman Avatars
Museum Digital Twins
WebXR Pixelstreaming
Tutorials and Technical Videos
CyberArchWarehouse Technical Explanation
10 mins
This is a technical explanation on the various features currently being implemented in the CyberArchWarehouse.
Hebrew Union College Virtual Museum Technical Video
14 mins
This is a technical explanation on how we created the HUC Virtual Museum inside the CyberArchWarehouse.
First steps in a WebXR Pixelsreaming Session
5 mins
[Coming Soon] This is a brief demonstration of the WebXR Pixelstreaming plugin created for the CyberArchWarehouse.
Resurrecting a Biblical Archaeologist
30 mins
[Coming Soon] This is a tutorial on how to use RealityCapture, ZBrush and MetaHumans to create a digital twin avatar for the CyberArchWarehouse.
Reconstructing Tel Dan and HUC Museum
30 mins
[Coming Soon] This is a tutorial on how to use RealityCapture to reconstruct archaeological sites and artifacts and import into the CyberArchWarehouse.